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Demo / Recycle or Die: A Virtual Reality Application to Encourage Positive Behavior
- Abstract: On average Americans throw away seven pounds of trash a day causing the US to make up 30% of the trash in the world. By educating individuals on the ways to properly recycle we can reduce this amount. We present the VR game Recycle or Die where users are forced to recycle. In this game we provide various recyclable and nonrecyclable materials accompanied with information on how to properly recycle these materials. User study results indicate that the game is enjoyable and informs on various items that can and cannot be recycled.
- Biography: Brittany Garcia-Pi is a Ph.D. student in the Architecture Department majoring in Human Computer Interaction. Her research centers around the design and user experience of Virtual Reality applications for educational training and collaboration. Soowan Chun is a recent Master of Science graduate from the Visualization Department. Her work centers on user experience and interaction design in virtual environments. Dr. Jinsil Hwaryoung Seo is an Associate Professor and Director of the Institute for Applied Creativity in the Department of visualization. Her research interests lie in aesthetics of experience, immersive experience, materiality and wearable computing.
Montalegre, 5 - 08001 Barcelona
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